

You make/quit new games in the lobby for 3+ hours.Įssentially, the event encourages us to DDoS the D2R servers. During this search process, you don’t even really play the game.These players make new games for hours to try to get in. This makes some walkers just very bad at connecting to the target IP even if they are coordinating with each other. Even though the game is split into regions (Americas, EU, Asia), there are actually hidden sub-regions that you connect to based on ping, like western or eastern Americas server groups.And more than 500+ people for some walks are trying to hit the IP.

The only strategy after that is to just keep remaking games until you hit the hot IP.You want the client to give you connection errors so it’s faster to try for games. You also benefit from using firewall rules to try to force yourself onto hot IP blocks.Walkers need to use third party tools to check their connected game IP, the game doesn’t show your IP.I’ve been a part of two Dclone walks in D2R so far.
